Sunday 16 February 2014

Smells like victory

Ah, Venomthropes. I love the smell of Poison 2+ in the morning.  Actually you never, ever want it to be in close combat (and it will be dead long before then anyway) so Poison 2+ is a bit of a waste.  The Venomthrope, like the mysterious author of the Tyranid Codex, should remain anonymous and out of sight.  Producing a nasty surprise and leaving a bad taste in your mouth.

Silent But Deadly

These beasties provide the 'Shrouded' rule to all friendly units within 6" by nature of gas filled bladders which emit a dense, malodorous fog.  "Brief exposure causes violent bouts of nausea and uncontrollable muscle spasms", according to the rulebook.  So basically, you can improve your Tyranids' chances of survival by farting on them.   But you'd better hide the creature in a bastion or something, otherwise your opponent will vapourise it in the first salvo.

Anyway, I've always liked the model and it's rules are a definite improvement over the last codex.  Granted, there are a few 'Ignores Cover' armies out there but, at 45 points, the Venomthrope is a bargain for what you get.  The elites slot isn't half so busy these days and its a fine excuse to buy and paint one.

Sitting in a puddle of his own filth.  Nice.

I also started painting my Hivestorm Redoubt and it doesn't look like a wedding cake anymore.  I should probably buy the Stronghold Assault rules and learn about how Fortifications really work.  I've already started thinking about doing an Aegis Defence Line with Comms Relay.  That re-roll to reserves has a lot of possibilities.  I can't be arsed making another Tyranid fortification at the moment though, so I'll either have to buy an Imperial one or maybe get the Mr. Dandy Linked Barricades Spawn Hive.

The Red Terror!

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